team-combat

Community

Orchestrate combat team for feature dev.

AuthorDonchitos
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill streamlines the end-to-end development of combat features by coordinating specialized AI agents, ensuring a structured and efficient workflow from design to validation.

Core Features & Use Cases

  • End-to-End Feature Development: Manages the entire lifecycle of a combat feature, including design, implementation, AI integration, visual/audio effects, and quality assurance.
  • Team Coordination: Delegates tasks to specialized agents (game designer, programmers, artist, sound designer, QA tester) for optimal results.
  • Use Case: Develop a new melee combat system by defining its mechanics, implementing the core logic and AI behaviors, adding visual and sound effects, and thoroughly testing it for bugs and balance.

Quick Start

Use the team-combat skill to orchestrate the combat team to design and implement a new dodge-roll mechanic.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: team-combat
Download link: https://github.com/Donchitos/Claude-Code-Game-Studios/archive/main.zip#team-combat

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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