substance-3d-texturing
CommunityMaster PBR texturing and export workflows.
Design & Creative#three.js#babylon.js#gltf#substance painter#pbr texturing#texture export#python api
Authorfreshtechbro
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill streamlines the process of creating and exporting PBR (Physically Based Rendering) textures from Adobe Substance 3D Painter, ensuring compatibility and optimization for web and real-time engines.
Core Features & Use Cases
- PBR Material Authoring: Guides users through the metallic/roughness workflow.
- Web-Optimized Export: Provides presets and Python scripts for exporting textures suitable for Three.js, Babylon.js, and glTF.
- Python API Automation: Enables batch exporting and custom export configurations via Python scripts.
- Use Case: Exporting a set of PBR textures for a 3D model to be used in a Three.js application, ensuring correct channel packing and resolution for optimal performance.
Quick Start
Use the substance-3d-texturing skill to export textures for the 'MyAsset' texture set using the 'glTF_Standard' preset.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: substance-3d-texturing Download link: https://github.com/freshtechbro/claudedesignskills/archive/main.zip#substance-3d-texturing Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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