substance-3d-texturing

Community

Master PBR texturing and export workflows.

Authorfreshtechbro
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill streamlines the process of creating and exporting PBR (Physically Based Rendering) textures from Adobe Substance 3D Painter, ensuring compatibility and optimization for web and real-time engines.

Core Features & Use Cases

  • PBR Material Authoring: Guides users through the metallic/roughness workflow.
  • Web-Optimized Export: Provides presets and Python scripts for exporting textures suitable for Three.js, Babylon.js, and glTF.
  • Python API Automation: Enables batch exporting and custom export configurations via Python scripts.
  • Use Case: Exporting a set of PBR textures for a 3D model to be used in a Three.js application, ensuring correct channel packing and resolution for optimal performance.

Quick Start

Use the substance-3d-texturing skill to export textures for the 'MyAsset' texture set using the 'glTF_Standard' preset.

Dependency Matrix

Required Modules

None required

Components

scriptsreferencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: substance-3d-texturing
Download link: https://github.com/freshtechbro/claudedesignskills/archive/main.zip#substance-3d-texturing

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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