structural-physics

Community

Stability and damage for building games.

AuthorBbeierle12
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Provides stability validation and damage systems for building mechanics in 3D games. This Skill enables arcade, heuristic, and realistic modes to model how structures hold together and how they fail.

Core Features & Use Cases

  • Stability validation: Quick checks during placement and updates during gameplay.
  • Damage propagation: Cascading failure and state changes across connected pieces.
  • Modes & materials: Arcade, Heuristic, and Realistic modes with material presets.
  • Use Case: Implement a Fortnite/Rust/Valheim-style building system with predictable stability and dramatic, yet controlled, collapses.

Quick Start

Instantiate the validator and damage system from the provided scripts, add your building pieces, and hook them into your update loop to recalculate stability and trigger collapses when needed.

Dependency Matrix

Required Modules

three

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: structural-physics
Download link: https://github.com/Bbeierle12/Skill-MCP-Claude/archive/main.zip#structural-physics

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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