structural-physics
CommunityStability and damage for building games.
AuthorBbeierle12
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Provides stability validation and damage systems for building mechanics in 3D games. This Skill enables arcade, heuristic, and realistic modes to model how structures hold together and how they fail.
Core Features & Use Cases
- Stability validation: Quick checks during placement and updates during gameplay.
- Damage propagation: Cascading failure and state changes across connected pieces.
- Modes & materials: Arcade, Heuristic, and Realistic modes with material presets.
- Use Case: Implement a Fortnite/Rust/Valheim-style building system with predictable stability and dramatic, yet controlled, collapses.
Quick Start
Instantiate the validator and damage system from the provided scripts, add your building pieces, and hook them into your update loop to recalculate stability and trigger collapses when needed.
Dependency Matrix
Required Modules
three
Components
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: structural-physics Download link: https://github.com/Bbeierle12/Skill-MCP-Claude/archive/main.zip#structural-physics Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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