story-engine
CommunityOrchestrates nonlinear wuxia storytelling in-game.
Design & Creative#state-machine#narrative-generation#story-engine#non-linear-narrative#wuxia#dialogue-tree
AuthorWjiajie
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill addresses the challenge of turning raw game state and prompts into engaging, coherent wuxia narratives with non-linear progression.
Core Features & Use Cases
- Non-linear storytelling: generates branching narratives while maintaining plot continuity across chapters.
- Dialogue tree and quest state management: handles player choices, scene transitions, and progression logic.
- Modular output control: supports staged writing, append/finalize flows, and dynamic world-building.
- World integration: coordinates with world logic, combat, and persistence systems to ensure consistent gameplay.
Quick Start
Use the Story Engine to initialize or extend a story segment by providing current plot context and character state, then trigger the narrative generator to produce the next chapter with optional append or finalize flags.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: story-engine Download link: https://github.com/Wjiajie/wuxiaX/archive/main.zip#story-engine Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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