What problem does it solve? Porting an existing game to Steam involves mapping platform-specific features, integrating the Steamworks SDK into your engine, and rebuilding your store presence from scratch, and this Skill provides the checklists, code, and parity tables to do it correctly. ## Core Features & Use Cases - Feature Parity Mapping: Maps achievements, cloud saves, multiplayer, leaderboards, and overlay features from Epic Games Store, GOG Galaxy, and itch.io to their Steamworks API equivalents. - Engine-Specific SDK Integration: Provides initialization code for Unity (Steamworks.NET, Facepunch.Steamworks), Unreal (OnlineSubsystemSteam), and Godot (GodotSteam). - Migration Checklists: Covers Steamworks Partner setup, SDK integration, feature migration, testing with App ID 480, and store page launch timelines. - Use Case: A developer with a Godot game on itch.io wants Steam achievements and cloud saves; the Skill walks through GodotSteam setup, achievement configuration in Steamworks Partner, and Auto-Cloud save migration. ## Quick Start Ask the assistant to plan a migration of your existing game from its current platform to Steam, specifying your engine and which features like achievements or cloud saves you need.