skill-creator

Draft SKILL.md content and run with-skill versus without-skill trigger tests.

Updated Mar 15, 2020
One-click install
npx skills add https://github.com/GameDevFox/neko --skill skill-creator-gamedevfox
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: skill-creator
Source: https://github.com/GameDevFox/neko/tree/main/claude/skills/skill-creator
Command: npx skills add https://github.com/GameDevFox/neko --skill skill-creator-gamedevfox

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and assets (resource) components.

What problem does it solve?

This Skill solves the problem of designing effective Claude skills by turning an idea into a working draft and then iterating with structured test prompts and quantitative evaluation.

Core Features & Use Cases

  • Skill drafting and refinement: Develop a new skill from scratch or improve an existing one by clarifying intent, triggering conditions, and output expectations.
  • Test-driven iteration loop: Create realistic test prompts, run them with and without the skill, and use user feedback alongside benchmark metrics.
  • Description trigger optimization: Optimize the SKILL.md frontmatter description to improve when Claude actually decides to use the skill.
  • Use cases: Use when you want to (1) create a skill from an outlined workflow, (2) debug under-triggering or over-triggering, (3) measure performance variance, or (4) improve description triggering accuracy.

Quick Start

Use the skill creator to turn your workflow into a new Claude skill: “I want to create a skill that helps with X; here’s what success looks like and how I expect Claude to behave—please draft the SKILL.md, propose eval prompts, and help me iterate with benchmarks.”

Frequently Asked Questions about skill-creator

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create and evaluate Claude skills using iterative development?▼

To create and evaluate Claude skills, draft the SKILL.md content, generate test prompts, run with-skill vs without-skill trigger tests, and iteratively refine the skill based on qualitative and quantitative benchmark results.

How does trigger optimization work for Claude Code LLM instructions?▼

Trigger optimization for LLM instructions works by refining the SKILL.md frontmatter description to improve how accurately Claude decides to use the skill, directly addressing under-triggering or over-triggering issues during evaluation.

What is the best way to debug a Claude skill that is not triggering correctly?▼

The best way to debug incorrect skill triggering is to run structured with-skill versus without-skill evaluation tests, use grader-based expectation scoring, and apply safe improvement guidance to refine the skill description.

Can I benchmark Claude skill performance to measure variance and handle edge cases?▼

Yes, you can benchmark Claude skill performance by executing evaluation prompts, aggregating benchmark metrics, and using grader-based scoring to measure performance variance and ensure better handling of edge cases.

Do I need existing test prompts to start skill creation, or can I draft them from scratch?▼

You do not need existing test prompts for skill creation; you can draft a new skill from an outlined workflow and the system will generate realistic test and interview questions to start the iterative loop.

When should I not use test-driven skill iteration for LLM instructions?▼

You should avoid test-driven skill iteration if your workflow cannot support a structured loop of intent capture, eval execution, and grader-based expectation scoring, or if it requires introducing unsafe and deceptive behavior.