simulation-config

Community

Tune TraitorSim rules and counts fast.

Authorrickoslyder
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Configuring TraitorSim's regional rules, recruitment mechanics, end-game modes, and player counts can be verbose and error-prone. This Skill centralizes those decisions, enabling rapid experimentation and reproducible configurations for testing rule variants and simulations.

Core Features & Use Cases

  • Regional rule variants: UK, US, Australia, or custom blends to explore how variants impact gameplay.
  • Parameter drift testing: Adjust end-game modes, tie-break methods, recruitment, and pot settings to compare outcomes.
  • Use Case: Quick setup for a UK 22-player, 4-traitor game to test a new tie-break method.

Quick Start

config = SimulationConfig(rule_set="UK", num_players=22, num_traitors=4) config.end_game_mode = "vote_to_end"

Save and run:

config.save("configs/uk_22_4.json") python -m src.traitorsim --config configs/uk_22_4.json

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: simulation-config
Download link: https://github.com/rickoslyder/TraitorSim/archive/main.zip#simulation-config

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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