signalproof-build-spawn-debug

Coordinates bounded build, debug, verification, and user UI acceptance loops until automated gates pass.

Updated Aug 15, 2026
One-click install
npx skills add https://github.com/docreo/Signalproof-Skills --skill signalproof-build-spawn-debug-docreo
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: signalproof-build-spawn-debug
Source: https://github.com/docreo/Signalproof-Skills/tree/main/skills/signalproof-build-spawn-debug
Command: npx skills add https://github.com/docreo/Signalproof-Skills --skill signalproof-build-spawn-debug-docreo

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? It removes the need for a human to supervise every intermediate build and fix cycle by running governed build, challenge, debug, and verification loops until machine-checkable gates pass, then handing the exact candidate to the human for UI acceptance. ## Core Features & Use Cases - Bounded Build Envelope: Defines objective, protected state, allowed surfaces, automated gates, recovery path, and STOP conditions before any mutation. - Multi-Role Spawn Challenge: Separates Builder, Design, and Governor lanes to challenge implementation, UX, authority, and evidence quality. - Failure Memory and Anti-Loop Discipline: Tracks failure fingerprints, attempt counts, and ruled-out causes so repeated failed paths are never retried unchanged. - Use Case: A UI bug keeps reappearing after fixes. The Skill loads known-error history, builds the smallest correction, runs automated regression gates, and only then presents a USER UI TEST handoff for the human to confirm. ## Quick Start Ask the agent to keep building and fixing the current UI problem using the build-spawn-debug loop until automated gates pass and a user UI test is ready.

Frequently Asked Questions about signalproof-build-spawn-debug

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I run an automated build and debug loop until tests pass?▼

Define a bounded envelope with objective, allowed surfaces, automated gates, and STOP conditions, then iterate build, challenge, and debug cycles. Each retry against the same failure requires materially new evidence or a changed condition, otherwise the loop stops.

What is a build spawn debug workflow for UI bugs?▼

It is a coordinator that composes build, role-separated challenge, debug, verification, and learning steps for UI defects. Automated gates run first, and the human receives a USER UI TEST handoff only after all machine-verifiable checks pass.

How does failure fingerprint tracking prevent repeated failed fixes?▼

Each failure gets a fingerprint with attempt count, ruled-out causes, and last material change. A new chat, filename, or cosmetic edit does not reset the identity, and three unsuccessful corrections against the same failure class route to investigation or STOP.

Can this workflow deploy to production or merge to main automatically?▼

No. Invocation explicitly excludes production release, deployment, direct protected-main mutation, privilege escalation, and canonical ledger changes. Human UI PASS only authorizes the stated acceptance gate, not downstream release actions.

When does the build debug loop stop instead of retrying?▼

It stops when current Git state is unknown, the same-failure retry limit is reached, required verification is unavailable, an excluded authority class is needed, or recovery is no longer credible. A new attempt requires materially new evidence or a changed condition.