Shader Compiler Check
CommunityValidate HLSL shader compilation and type checks.
AuthorSYUNTA99
Version1.0.0
Installs0
System Documentation
What problem does it solve?
HLSL shader compilation and type-check validation to catch errors early in the DX11 workflow.
Core Features & Use Cases
- Automated compilation checks: verifies shader files compile to appropriate targets (vs_5_0, ps_5_0, etc.) based on file naming.
- Semantic and layout validation: checks for common pitfalls like row_major usage and cbuffer alignment with corresponding C++ definitions.
- Use Case: In a DX11 project, run on all assets in assets/shader to ensure build compatibility before release.
Quick Start
Run the shader-compiler-check on the target shader path to validate compilation.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Shader Compiler Check Download link: https://github.com/SYUNTA99/NS-ENGINE/archive/main.zip#shader-compiler-check Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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