Shader Compiler Check

Community

Validate HLSL shader compilation and type checks.

AuthorSYUNTA99
Version1.0.0
Installs0

System Documentation

What problem does it solve?

HLSL shader compilation and type-check validation to catch errors early in the DX11 workflow.

Core Features & Use Cases

  • Automated compilation checks: verifies shader files compile to appropriate targets (vs_5_0, ps_5_0, etc.) based on file naming.
  • Semantic and layout validation: checks for common pitfalls like row_major usage and cbuffer alignment with corresponding C++ definitions.
  • Use Case: In a DX11 project, run on all assets in assets/shader to ensure build compatibility before release.

Quick Start

Run the shader-compiler-check on the target shader path to validate compilation.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Shader Compiler Check
Download link: https://github.com/SYUNTA99/NS-ENGINE/archive/main.zip#shader-compiler-check

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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