shader
CommunityCraft and debug GLSL shaders.
AuthorBamoJ
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a structured approach to writing, debugging, and optimizing GLSL shaders for the WebGL system, ensuring visually appealing and performant graphics.
Core Features & Use Cases
- Shader Development: Create new vertex and fragment shaders from templates.
- Debugging & Optimization: Identify and fix common shader errors and performance bottlenecks.
- Uniform Management: Understand and implement custom uniforms for dynamic effects.
- Use Case: Implement a new particle effect by writing a custom fragment shader that uses Perlin noise for organic movement and a custom uniform to control particle color based on velocity.
Quick Start
Write a new fragment shader for a page-specific effect using the provided template and import the perlinNoise.glsl include.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: shader Download link: https://github.com/BamoJ/playfight-2k26/archive/main.zip#shader Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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