shader

Community

Craft and debug GLSL shaders.

AuthorBamoJ
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a structured approach to writing, debugging, and optimizing GLSL shaders for the WebGL system, ensuring visually appealing and performant graphics.

Core Features & Use Cases

  • Shader Development: Create new vertex and fragment shaders from templates.
  • Debugging & Optimization: Identify and fix common shader errors and performance bottlenecks.
  • Uniform Management: Understand and implement custom uniforms for dynamic effects.
  • Use Case: Implement a new particle effect by writing a custom fragment shader that uses Perlin noise for organic movement and a custom uniform to control particle color based on velocity.

Quick Start

Write a new fragment shader for a page-specific effect using the provided template and import the perlinNoise.glsl include.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: shader
Download link: https://github.com/BamoJ/playfight-2k26/archive/main.zip#shader

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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