selfplay
CommunityAutomate Shogi engine self-play and analysis.
AuthorSH11235
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the process of running self-play matches between different versions of Shogi engines, allowing for efficient comparison and performance analysis.
Core Features & Use Cases
- Automated Tournament Execution: Runs round-robin tournaments between specified Shogi engine versions.
- Performance Analysis: Aggregates match results to calculate win rates, Elo differences, and other performance metrics.
- Use Case: Compare the strength of a new Shogi engine build against a baseline version by running 100 games between them and analyzing the outcome to quantify the improvement.
Quick Start
Run a self-play tournament between engine A and engine B, with 100 games per pair, using 2000ms per move.
Dependency Matrix
Required Modules
tournamentanalyze_selfplay
Components
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: selfplay Download link: https://github.com/SH11235/rshogi/archive/main.zip#selfplay Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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