selfplay

Community

Automate Shogi engine self-play and analysis.

AuthorSH11235
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the process of running self-play matches between different versions of Shogi engines, allowing for efficient comparison and performance analysis.

Core Features & Use Cases

  • Automated Tournament Execution: Runs round-robin tournaments between specified Shogi engine versions.
  • Performance Analysis: Aggregates match results to calculate win rates, Elo differences, and other performance metrics.
  • Use Case: Compare the strength of a new Shogi engine build against a baseline version by running 100 games between them and analyzing the outcome to quantify the improvement.

Quick Start

Run a self-play tournament between engine A and engine B, with 100 games per pair, using 2000ms per move.

Dependency Matrix

Required Modules

tournamentanalyze_selfplay

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: selfplay
Download link: https://github.com/SH11235/rshogi/archive/main.zip#selfplay

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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