seedance-motion

Writes motion, choreography, and physics prompt phrases for Seedance 2.0 video generation.

40|6|Updated Jul 8, 2026
One-click install
npx skills add https://github.com/LeoYeAI/seedance-skills --skill seedance-motion-leoyeai
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: seedance-motion
Source: https://github.com/LeoYeAI/seedance-skills/tree/main/skills/seedance-motion
Command: npx skills add https://github.com/LeoYeAI/seedance-skills --skill seedance-motion-leoyeai

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Vague motion instructions like "fast action" or "she feels nervous" produce weak or drifting AI video. This Skill converts body action, object physics, and choreography requests into concrete, observable motion phrases that Seedance 2.0 can actually render. ## Core Features & Use Cases - Motion Contract: Structures every action with actor, force level, timing, physical consequence, continuity requirement, and endpoint. - Physics-Forward Pattern: States mass, force, and material causes so the model computes visible consequences like landing compression, overshoot, and skid length. - Three-Beat Timing: Segments short clips into setup, action, and changed end state, optionally synced to sound beats or SFX. - Reference Motion Rules: Maps reference video to motion, camera, or blocking while excluding unauthorized likeness transfer. - Use Case: A user asks for a fight scene; the Skill rewrites it as "Character B ducks under the swinging bag, pivots left, and stops in a guarded stance" with timing beats and stability locks for hands and faces. ## Quick Start Ask the agent to write the motion and choreography for a Seedance 2.0 clip where a character slams a door and a candle flame reacts.

Frequently Asked Questions about seedance-motion

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I write better motion prompts for Seedance 2.0?▼

State the actor or object, the action, force level, timing, and one visible physical consequence. Replace emotion words with playable gestures, such as "inhales, grips the cup tighter, then sets it down" instead of "she feels nervous".

How to structure action timing in a short AI video clip?▼

Use a three-beat structure: setup, action, and changed end state, for example "0-2s: flame steady; 2-4s: door opens and flame bends; 4-6s: smoke curls toward the hallway". Avoid frame-perfect overload unless truly needed.

Can I use reference footage for motion in Seedance 2.0?▼

Yes, but only owned, licensed, public-domain, stock, mocap, rehearsal, or self-recorded footage. Map the reference to motion, camera, timing, or blocking, and explicitly exclude likeness transfer if it contains a real person.

Why do hands and faces distort in AI video action scenes?▼

Hands, faces, logos, and product geometry drift when too many actions occur at once. Reduce motion around fragile details: lock the camera for lip-sync, keep hands in simple poses, and move light or environment instead of the identity anchor.

How do I keep action continuity across multiple video clips?▼

Inherit the observed action phase, open motion vector, and continuity locks from the sequence state. Do not replay completed actions or perform reserved future beats early; carry unfinished motion from the accepted end state into the next clip.