seed-tracker

Record planted and retrieved campaign seeds in an append-only log.

Updated Apr 19, 2026
One-click install
npx skills add https://github.com/giodl73-repo/QUEST --skill seed-tracker
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: seed-tracker
Source: https://github.com/giodl73-repo/QUEST/tree/main/.claude/skills/seed-tracker
Command: npx skills add https://github.com/giodl73-repo/QUEST --skill seed-tracker

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Maintain an immutable, campaign-wide record of seeds planted and seeds retrieved, so no memory is lost between adventures and sessions.

Core Features & Use Cases

  • Append-only log at campaign/seed-tracker.md to record planted seeds with metadata (seed slug, type, planted-in, target, status) and retrieved seeds with retrieval context.
  • Orphan detection and hint-status tracking to surface seeds that require attention across campaigns.
  • Runs automatically during session-handoffs and can be invoked during adventure design to keep the campaign's memory synchronized.

Quick Start

Seed-tracker maintains the log at campaign/seed-tracker.md and records planted and retrieved seeds according to the documented format.

Frequently Asked Questions about seed-tracker

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
What is an append-only log for tracking campaign seeds in adventure design?▼

An append-only log for campaign seeds is an immutable record at campaign/seed-tracker.md that tracks planted and retrieved seeds with metadata like seed slug, type, target, and status to prevent lost memory between sessions.

How do I track planted and retrieved seeds across multiple campaign sessions?▼

You track planted and retrieved seeds by recording structured entries in the campaign/seed-tracker.md log, which maintains seed metadata and retrieval context to ensure continuity across adventure sessions.

How does orphan detection work for unretrieved campaign seeds?▼

Orphan detection works by auto-generating alerts for seeds in the append-only log that remain unretrieved, surfacing hint-status tracking data so adventure designers can address unresolved seeds across campaigns.

Do I need a campaign spine before using a seed tracker for session handoffs?▼

Yes, you need a campaign spine and an initialized seed-tracker file before recording planted and retrieved seeds, as the tracker requires these prerequisites to structure entries and auto-generate orphan alerts.

Can I use seed tracking for adventure design outside of session handoffs?▼

Yes, you can invoke the seed tracker during adventure design to synchronize campaign memory, as it runs automatically during session handoffs and can be manually called to maintain the append-only log.

What limitations exist when managing campaign seeds with an append-only log?▼

The append-only log is limited to recording structured entries for planted and retrieved seeds at campaign/seed-tracker.md, meaning it cannot delete or modify past entries, only append new tracking data and orphan alerts.