scene-system
CommunityManage game scenes and UI flow.
Authorradical-beard
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the management of different game states like menus, gameplay, and cutscenes, ensuring a smooth user experience and organized game flow.
Core Features & Use Cases
- Stack-Based Scene Management: Controls active screens by pushing and popping scenes onto a stack.
- Automated UI and Input Handling: Automatically manages UI documents and input phases associated with each scene.
- Use Case: Implement seamless transitions between a main menu, gameplay, and a pause screen, with the system handling the underlying UI and input logic.
Quick Start
Register the 'main_menu' scene located at 'scenes/main_menu.lua' using the bestow.scene.register function.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: scene-system Download link: https://github.com/radical-beard/bestow/archive/main.zip#scene-system Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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