What problem does it solve? When editing Unity scenes through the unity-mcp-cli toolchain, unsaved scene changes can be lost or left in an inconsistent state. This Skill persists an opened scene back to disk, either to its existing asset file or to a new path, without requiring manual interaction with the Unity Editor. ## Core Features & Use Cases - Save Active Scene: Save the currently active scene by leaving openedSceneName empty. - Save Named Scene: Target a specific opened scene by name, discovered via the scene-list-opened tool. - Save As: Write the scene to a new .unity path by supplying the path parameter. - Use Case: After programmatically modifying a scene's objects, call scene-save with the scene name to persist all changes before closing the editor or running a build. ## Quick Start Ask the AI to save the currently opened Unity scene, optionally specifying a scene name or a new .unity destination path.