What problem does it solve? Opening Unity scenes programmatically requires editor scripting knowledge and manual scene management. This Skill lets you open any scene asset in the Unity Editor through a single CLI command, choosing whether to replace the current scenes or load additively, and immediately returns the state of all opened scenes. ## Core Features & Use Cases - Single Mode Opening: Closes all currently opened scenes and opens the target scene, ideal for switching between levels during development. - Additive Mode Opening: Keeps existing scenes open and loads the new scene alongside them, supporting multi-scene workflows like lighting or UI overlays. - Post-Open Scene Report: Returns a list of all opened scenes with metadata such as load state, dirty flag, root count, path, and build index. - Use Case: While iterating on a multiplayer arena map, ask the AI to open the main arena scene additively on top of your shared environment scene, then verify both scenes loaded correctly from the returned scene list. ## Quick Start Ask the AI to open the scene asset at Assets/Scenes/Arena.unity in Single mode using the scene-open tool and confirm the opened scenes list.