scaffold-new-slice

Community

Define a playable game slice.

Authorrmans
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the creation of new vertical slices within a game development project, ensuring they are properly defined, integrated into the project structure, and aligned with existing phases.

Core Features & Use Cases

  • Guided Slice Definition: Walks the user through defining the slice's goal, included specs, integration points, and done criteria.
  • Automated File Creation: Generates the slice markdown file with a sequential ID and appropriate naming conventions.
  • Project Integration: Updates the slices index to include the new slice, linking it to its parent phase.
  • Use Case: After defining project phases, use this skill to create a new slice named "Player Inventory System" to demonstrate core inventory mechanics.

Quick Start

Use the scaffold-new-slice skill to define a new slice named 'Player Inventory System'.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: scaffold-new-slice
Download link: https://github.com/rmans/ClaudeScaffold/archive/main.zip#scaffold-new-slice

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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