scaffold-new-slice
CommunityDefine a playable game slice.
Software Engineering#game development#project management#documentation#workflow automation#scaffolding#slice definition
Authorrmans
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the creation of new vertical slices within a game development project, ensuring they are properly defined, integrated into the project structure, and aligned with existing phases.
Core Features & Use Cases
- Guided Slice Definition: Walks the user through defining the slice's goal, included specs, integration points, and done criteria.
- Automated File Creation: Generates the slice markdown file with a sequential ID and appropriate naming conventions.
- Project Integration: Updates the slices index to include the new slice, linking it to its parent phase.
- Use Case: After defining project phases, use this skill to create a new slice named "Player Inventory System" to demonstrate core inventory mechanics.
Quick Start
Use the scaffold-new-slice skill to define a new slice named 'Player Inventory System'.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: scaffold-new-slice Download link: https://github.com/rmans/ClaudeScaffold/archive/main.zip#scaffold-new-slice Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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