scaffold-new-engine
CommunityCreate new engine-specific docs.
Software Engineering#game development#best practices#documentation#coding standards#scaffolding#engine
Authorrmans
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the creation of engine-specific documentation by interactively guiding the user through filling out essential best-practice documents for game development engines.
Core Features & Use Cases
- Interactive Document Generation: Guides users section-by-section to complete engine-specific best-practice documents.
- Targeted Guidance: Provides specific prompts tailored to different aspects of engine development (coding, UI, input, scene architecture, performance).
- Use Case: A new team member needs to document the coding conventions for a Godot 4 project. They run this Skill, select 'coding', and are prompted to fill in details about language conventions, event patterns, and asset management specific to Godot 4.
Quick Start
Use the scaffold-new-engine skill to fill out the coding best practices document for the current engine.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: scaffold-new-engine Download link: https://github.com/rmans/ClaudeScaffold/archive/main.zip#scaffold-new-engine Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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