scaffold-bulk-seed-systems
CommunitySeed game systems from design doc.
Authorrmans
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the creation of foundational game system design documents based on a comprehensive design document, streamlining the initial setup of a game project.
Core Features & Use Cases
- Glossary Seeding: Extracts and confirms key game terms from the design doc to populate a glossary.
- System Identification: Analyzes player verbs, core loops, and other design elements to propose necessary game systems.
- Bulk File Generation: Creates stub design files for each confirmed system, including index entries.
- Use Case: After defining the core fantasy, pillars, and player verbs in your
design-doc.md, run this Skill to automatically generate the initialSYS-###-name.mdfiles for systems like Combat, Inventory, and AI.
Quick Start
Run the scaffold-bulk-seed-systems skill to create system design stubs from the design document.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: scaffold-bulk-seed-systems Download link: https://github.com/rmans/ClaudeScaffold/archive/main.zip#scaffold-bulk-seed-systems Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.