rust-async-patterns

Implements async Rust patterns with Tokio tasks, channels, streams, and error handling.

1|Updated Jul 30, 2026
One-click install
npx skills add https://github.com/matrixNeo76/rustcopy --skill rust-async-patterns-matrixneo76
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: rust-async-patterns
Source: https://github.com/matrixNeo76/rustcopy/tree/main/.agents/skills/rust-async-patterns
Command: npx skills add https://github.com/matrixNeo76/rustcopy --skill rust-async-patterns-matrixneo76

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Writing correct async Rust code is difficult: developers struggle with task coordination, channel selection, error propagation across await points, graceful shutdown, and deadlocks from holding locks across awaits. This Skill provides production-tested patterns for each of these problems. ## Core Features & Use Cases - Concurrent Task Execution: Spawn and manage tasks with JoinSet, limit concurrency with buffer_unordered, and race futures with tokio::select!. - Channels & Communication: Choose between mpsc, broadcast, oneshot, and watch channels with working code examples for each. - Error Handling & Shutdown: Combine thiserror and anyhow for typed errors, wrap operations in timeouts, and implement graceful shutdown with CancellationToken or broadcast signals. - Use Case: When building a network service that must handle thousands of concurrent connections, apply the semaphore-based connection pool and RwLock cache patterns to manage shared state safely. ## Quick Start Ask the assistant to show how to run multiple async HTTP requests concurrently in Rust with a concurrency limit and proper error handling using Tokio.

Frequently Asked Questions about rust-async-patterns

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I run multiple async tasks concurrently in Rust with Tokio?▼

Use tokio::task::JoinSet to spawn and join multiple tasks, collecting results as they complete. For a concurrency limit, use futures::stream with buffer_unordered(n) to cap the number of simultaneously running futures.

Which Tokio channel should I use: mpsc, broadcast, oneshot, or watch?▼

Use mpsc for multi-producer single-consumer queues, broadcast for multi-consumer event distribution, oneshot for a single request-response value, and watch when consumers only need the latest value. Each has working examples in the patterns.

How do I handle errors in async Rust functions?▼

Use anyhow with .context() for application-level error propagation and thiserror to define typed error enums for library code. Wrap fallible operations in tokio::time::timeout to convert hangs into Timeout errors.

How do I implement graceful shutdown in a Tokio application?▼

Use tokio_util::sync::CancellationToken or a broadcast channel to signal shutdown, then listen for tokio::signal::ctrl_c(). Tasks select! on the cancellation signal alongside their work loop and exit cleanly when triggered.

Why does my async Rust code deadlock when using Mutex?▼

Deadlocks occur when a lock guard is held across an .await point, blocking the executor. Keep lock scopes short, drop guards before awaiting, and prefer tokio::sync::RwLock or channels for shared state.

Can I use async methods in Rust traits?▼

Yes, use the async-trait crate with #[async_trait] on both the trait definition and implementations. This enables trait objects like &dyn Repository with async methods for dependency injection and testing.