rule-gm-campaign-adjudication
CommunityGM pacing and continuity, made reliable.
Content & Communication#encounters#gm#campaign-adjudication#rules-guidance#npc-motivation#narrative-continuity
Authormegazear7
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill provides authoritative, GM-facing guidance for managing encounter pacing, narrative continuity, and NPC motivations across campaigns.
Core Features & Use Cases
- Establishes pacing frameworks for encounters, resources, and story hooks to maintain momentum.
- Guides NPC relationships, faction dynamics, and long-term continuity between sessions.
- Serves as a reusable rule reference for adjudication during play and campaign design.
Quick Start
Ask the AI to apply adjudication rules to the current encounter and outline a pacing plan that preserves momentum and player agency.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: rule-gm-campaign-adjudication Download link: https://github.com/megazear7/galactic-adventures-assistant/archive/main.zip#rule-gm-campaign-adjudication Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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