rule-4-zones
CommunityDefine and enforce game zones visibility rules.
Authorkelody104
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a precise reference for the game's zones, their visibility (public vs private), and movement rules, helping players and designers resolve zone-related questions quickly and consistently.
Core Features & Use Cases
- Comprehensive zone taxonomy: clearly defines the nine zones used in gameplay and how they interact.
- Visibility rules: explains which zones are public versus private, and how information is revealed.
- Movement and state rules: details how cards transition between zones, including untapped/face orientation considerations.
- Use Case: determine whether a card moved from the hand to the battle zone remains hidden or becomes public during a play action.
Quick Start
Read the zone rules to answer a question about where a card goes when played from hand and how its visibility is updated.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: rule-4-zones Download link: https://github.com/kelody104/DMVault/archive/main.zip#rule-4-zones Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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