roguelike-progression-eval
CommunityActionable evaluation of roguelike progression.
Authorhellochar
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps teams evaluate run-based progression systems in roguelike-style games and deliver actionable improvements across design gaps, balance issues, and player agency.
Core Features & Use Cases
- Structured, dimension-based evaluation covering Power Acquisition, Synergy Architecture, Decision Quality, Pacing & Cadence, Agency vs Randomness, Meta-Progression, and Technical Flexibility.
- Generates practical recommendations with evidence-driven scoring for each dimension.
- Produces a detailed progression report that can guide design reviews, iteration plans, and balancing passes.
Quick Start
Provide a structured, dimension-based review of a roguelike progression system and output actionable recommendations.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: roguelike-progression-eval Download link: https://github.com/hellochar/godot-sketches/archive/main.zip#roguelike-progression-eval Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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