roguelike-progression-eval

Community

Actionable evaluation of roguelike progression.

Authorhellochar
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps teams evaluate run-based progression systems in roguelike-style games and deliver actionable improvements across design gaps, balance issues, and player agency.

Core Features & Use Cases

  • Structured, dimension-based evaluation covering Power Acquisition, Synergy Architecture, Decision Quality, Pacing & Cadence, Agency vs Randomness, Meta-Progression, and Technical Flexibility.
  • Generates practical recommendations with evidence-driven scoring for each dimension.
  • Produces a detailed progression report that can guide design reviews, iteration plans, and balancing passes.

Quick Start

Provide a structured, dimension-based review of a roguelike progression system and output actionable recommendations.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: roguelike-progression-eval
Download link: https://github.com/hellochar/godot-sketches/archive/main.zip#roguelike-progression-eval

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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