render-perf

Benchmark and profile Grida Canvas rendering to diagnose bottlenecks in the Rust engine.

2.6k|145|Updated Feb 13, 2021
One-click install
npx skills add https://github.com/gridaco/grida --skill render-perf
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: render-perf
Source: https://github.com/gridaco/grida/tree/main/.agents/skills/render-perf
Command: npx skills add https://github.com/gridaco/grida --skill render-perf

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Grida Canvas performance challenges can cause frame drops during panning, zooming, and complex scenes. This skill provides a structured approach to benchmark, profile, and optimize the Rust rendering engine to meet smooth frame budgets.

Core Features & Use Cases

  • Benchmarking canvas rendering to measure per-frame times across common interactions.
  • Profiling bottlenecks in panning, zooming, caching, and culling to guide targeted optimizations.
  • Experiment design and validation to compare baseline and improved configurations in repeatable benchmarks.

Quick Start

Run the baseline GPU bench against a representative scene to establish timing baselines and identify the bottleneck to optimize.

Frequently Asked Questions about render-perf

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I benchmark canvas rendering performance to identify frame drops during pan and zoom?▼

To benchmark canvas rendering performance, run the baseline GPU bench against a representative scene to establish per-frame timing baselines and identify the specific bottleneck causing frame drops during pan and zoom.

What is the best way to profile rendering bottlenecks in a Rust canvas engine?▼

Profiling rendering bottlenecks in a Rust canvas engine involves reading optimization documentation, running provided benchmarks, and interpreting per-stage timings to guide targeted changes in panning, zooming, caching, and culling.

How do I validate rendering optimizations and compare baseline versus improved frame budgets?▼

Validating rendering optimizations requires designing repeatable benchmark experiments that compare baseline and improved configurations to measure per-frame times and confirm frame budget improvements.

Why does my canvas rendering drop frames in complex scenes and how do I diagnose it?▼

Canvas rendering drops frames in complex scenes when the pipeline exceeds frame budgets, which you diagnose by profiling per-stage timings in panning, zooming, caching, and culling to locate the bottleneck.

Do I need to understand the Rust rendering pipeline to optimize canvas frame budgeting?▼

Yes, optimizing canvas frame budgeting requires understanding the Rust rendering pipeline because you must read optimization documentation and interpret per-stage timings to guide effective changes.