record-promo

Automate 50 FPS promo video capture from Phaser games to MP4.

307|37|Updated Jan 28, 2026
One-click install
npx skills add https://github.com/PlayableIntelligence/game-creator --skill record-promo
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: record-promo
Source: https://github.com/PlayableIntelligence/game-creator/tree/main/skills/record-promo
Command: npx skills add https://github.com/PlayableIntelligence/game-creator --skill record-promo

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires playwright, ffmpeg, and includes scripts (resource) components.

What problem does it solve?

Automates the creation of share-ready game promos by recording autonomous, high-FPS gameplay footage from Phaser games. This workflow eliminates manual recording and editing for marketing assets, enabling rapid promotion of your game.

Core Features & Use Cases

  • Autonomous capture of gameplay footage tailored for social media (1080×1920 portrait, 50 FPS by default)
  • Generation of a ready-to-share promo MP4 (output/promo.mp4) with an optional 13s runtime
  • Pre-checks for a running dev server, Playwright presence, and FFmpeg availability; generates a game-specific capture-promo.mjs script

Quick Start

Run /record-promo with the path to your game to start autonomous promo capture

Frequently Asked Questions about record-promo

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate game recording for a Phaser game promo video?▼

Automating game recording for a promo video involves running a command with your game path to generate a capture script. This script uses Playwright and FFmpeg to autonomously capture gameplay and output a 1080x1920 MP4 at 50 FPS.

Do I need FFmpeg and Playwright installed to capture Phaser gameplay footage?▼

Yes, you need both FFmpeg and Playwright installed to capture Phaser gameplay footage. The automation workflow performs pre-checks for a running dev server, Playwright presence, and FFmpeg availability before generating the recording script.

What is the default resolution and frame rate for autonomous game promo capture?▼

The default resolution and frame rate for autonomous game promo capture is 1080x1920 portrait at 50 FPS. This format is tailored for social media and generates a ready-to-share MP4 file with an optional 13-second runtime.

Can I generate a social media trailer from a local game project without manual recording?▼

Yes, you can generate a social media trailer from a local game project without manual recording. The workflow autonomously captures smooth high-FPS gameplay footage and outputs a ready-to-share promo MP4 file, eliminating manual editing.

Why does my autonomous promo capture fail to start?▼

Your autonomous promo capture might fail to start if pre-checks do not detect a running dev server. The workflow requires an active local development server alongside installed Playwright and FFmpeg dependencies to generate and execute the capture script.