r3f-physics

Community

Add realistic physics to R3F scenes.

AuthorEnzeD
Version1.0.0
Installs0

System Documentation

What problem does it solve?

React Three Fiber projects often require realistic physics to simulate motion, collisions, and interactions; this skill provides an integrated Rapier-based physics layer that handles gravity, rigid bodies, sensors, and joints within R3F.

Core Features & Use Cases

  • Real-time physics simulation with rigid bodies, colliders, joints, forces, and sensors for interactive 3D scenes.
  • Declarative API using Physics, RigidBody, CuboidCollider, and related components to embed physics in games, visualizations, or simulations.
  • Debugging, event handling, and constraint-based interactions enabling triggers and collision-driven behaviors.

Quick Start

Create a Canvas with a Physics world and add a dynamic RigidBody and a Collider to start simulating physics.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: r3f-physics
Download link: https://github.com/EnzeD/r3f-skills/archive/main.zip#r3f-physics

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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