r3f-materials
CommunityCraft stunning R3F materials with ease.
AuthorEnzeD
Version1.0.0
Installs0
System Documentation
## What problem does it solve? Material setup in R3F can be inconsistent and hard to reuse across scenes; this skill consolidates PBR, Drei, shader, and texture workflows into a single reference.
## Core Features & Use Cases
- PBR materials with meshStandardMaterial and meshPhysicalMaterial for realistic surfaces
- Drei helpers (useTexture, Environment) and shaderMaterial workflows
- Texture configuration, emissive, envMap, and multi-material per mesh
- Use cases include product previews, architectural visuals, and game asset pipelines
### Quick Start Set up a Canvas with a simple mesh and a meshStandardMaterial, then tweak roughness and metalness to taste.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: r3f-materials Download link: https://github.com/EnzeD/r3f-skills/archive/main.zip#r3f-materials Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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