quick-design

Generate markdown quick-design specs for small game changes.

14|1|Updated Apr 12, 2026
One-click install
npx skills add https://github.com/Euraika-Labs/Codex-Code-Game-Studios --skill quick-design-euraika-labs
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: quick-design
Source: https://github.com/Euraika-Labs/Codex-Code-Game-Studios/tree/main/.agents/skills/quick-design
Command: npx skills add https://github.com/Euraika-Labs/Codex-Code-Game-Studios --skill quick-design-euraika-labs

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Designers often need a fast, lightweight specification for minor game tweaks without creating a full Game Design Document, leading to delays and inconsistencies.

Core Features & Use Cases

  • Classifies the change into tuning, tweak, addition, or new small system.
  • Scans relevant GDDs, system indexes, and existing quick specs for context.
  • Drafts a complete markdown quick design spec with tables, acceptance criteria, and optional GDD update prompts.
  • Handles file creation, naming, and handoff instructions for further validation.

Quick Start

Invoke $quick-design with a brief description of your change to generate the spec.

Frequently Asked Questions about quick-design

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I write a design spec for small game tweaks without a full GDD?▼

To write a design spec for small game tweaks, you need a lightweight specification document that classifies changes into tuning, tweaks, additions, or new small systems. This generates a markdown quick-design spec file with tables, acceptance criteria, and optional GDD update prompts.

When do I need a quick design specification instead of a full Game Design Document?▼

You need a quick design specification when handling minor game tweaks, tuning adjustments, or new small systems that require under a week of implementation. It prevents delays and inconsistencies caused by forcing full GDD creation for small scale changes.

How do I generate a markdown design spec for a game tuning adjustment?▼

You generate a markdown design spec by invoking the tool with a brief description of your change. It scans existing GDDs, system indexes, and quick specs for context, then drafts a complete markdown file with tables, acceptance criteria, and handoff instructions.

What types of game changes are supported by quick design specs?▼

Quick design specs support minor game changes classified into four categories: tuning, tweaks, additions, and new small system adjustments. These changes must be scoped to require under a week of implementation.

Does the quick-design spec include acceptance criteria and GDD update prompts?▼

Yes, the generated markdown quick-design spec includes appropriate sections, acceptance criteria, and optional GDD update prompts. It also handles file creation, naming, and handoff instructions for further validation.

Can I use this for major game system overhauls requiring more than a week?▼

No, this lightweight specification approach is explicitly designed for minor game tweaks and new small system adjustments requiring under a week of implementation. Major overhauls require a full Game Design Document instead.