quick-design

Generate a markdown Quick Design Spec for minor game changes.

Updated Apr 9, 2026
One-click install
npx skills add https://github.com/CarlosQ96/robot-crawler --skill quick-design
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: quick-design
Source: https://github.com/CarlosQ96/robot-crawler/tree/main/.agents/skills/quick-design
Command: npx skills add https://github.com/CarlosQ96/robot-crawler --skill quick-design

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

It provides a rapid, low‑overhead process for creating design specifications for small game changes, avoiding the need for full GDD authoring when the scope is limited.

Core Features & Use Cases

  • Classifies minor changes into Tuning, Tweak, Addition, or New Small System categories.
  • Scans relevant design documents and assets to gather context automatically.
  • Generates a formatted Quick Design Spec markdown file ready for review and filing.
  • Ideal for balance adjustments, minor mechanic tweaks, or quick feature additions that can be implemented within a few hours.

Quick Start

Ask the quick‑design skill to create a design spec for “increase player jump height by 10 %”.

Frequently Asked Questions about quick-design

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a lightweight design spec for minor game balance tweaks?▼

You can generate a lightweight design spec for minor game changes by classifying the change as a Tuning, Tweak, Addition, or New Small System, which produces a markdown Quick Design Spec file for rapid review.

When do I need a quick design specification instead of a full game design document?▼

You need a quick design specification instead of a full game design document when the scope is limited to small balance adjustments, minor mechanic tweaks, or quick feature additions that require only a few hours of implementation.

How do I generate a quick-spec markdown file for a new minor game system?▼

You generate a quick-spec markdown file by scanning relevant design documents and assets to gather context automatically, then producing a formatted Quick Design Spec markdown file in the design/quick-specs directory ready for filing.

Can I use a quick design spec for mechanic adjustments that take only a few hours?▼

Yes, you can use a quick design spec for mechanic adjustments that take only a few hours to implement, as it provides a low-overhead process specifically tailored for small scale balance tweaks and minor mechanic changes.

What is the best way to document small game changes without full GDD authoring?▼

The best way to document small game changes without full GDD authoring is to generate a lightweight Quick Design Spec that categorizes the modification and scans existing assets to automatically gather the required context.