qa-validation-loop
CommunityPost-change QA workflow
AuthorDubDev720
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the process of verifying changes made to Godot projects, ensuring code quality and preventing regressions before merging.
Core Features & Use Cases
- Automated Diagnostics: Runs parser, type, and runtime checks to catch errors early.
- Targeted Testing: Executes the smallest relevant test suite for faster feedback.
- Deterministic Validation: Includes save/load, replay, and hash checks for critical changes.
- Use Case: After modifying a core gameplay mechanic, use this Skill to automatically run diagnostics, execute the specific tests related to that mechanic, and perform a save/load round-trip to ensure stability.
Quick Start
Run the qa-validation-loop skill to validate recent changes to the project's scripts and scenes.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: qa-validation-loop Download link: https://github.com/DubDev720/gdref/archive/main.zip#qa-validation-loop Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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