publish-lesson
OfficialPublish new forge-gpu lessons
AuthorRosyGameStudio
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the process of preparing and publishing new lessons for the forge-gpu project, ensuring consistency and quality before code is merged.
Core Features & Use Cases
- Automated Validation: Checks for all required files, code structure, and documentation standards.
- Git Workflow Automation: Creates feature branches, stages changes, commits with descriptive messages, and pushes to remote.
- Pull Request Generation: Creates a structured pull request with a comprehensive description and test plan.
- Use Case: After completing a new GPU lesson, use this skill to automatically validate all components, commit the code, and open a pull request for review, saving significant manual effort and reducing errors.
Quick Start
Use the publish-lesson skill to prepare and publish the lesson for uniform buffers.
Dependency Matrix
Required Modules
npx markdownlint-cli2
Components
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: publish-lesson Download link: https://github.com/RosyGameStudio/forge-gpu/archive/main.zip#publish-lesson Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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