pseudocode_guidelines

Community

Standardize card ability pseudocode.

Authortrioskosmos
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides clear definitions, standards, and workflows for writing pseudocode for card abilities, ensuring consistency and accuracy in game development.

Core Features & Use Cases

  • Pseudocode Standards: Defines syntax for triggers and effects, including specialized commands like PLAY_MEMBER_FROM_DISCARD and LOOK_AND_CHOOSE_REVEAL.
  • Workflow Guidance: Outlines a step-by-step process for locating cards, editing pseudocode, compiling changes, and verifying results.
  • Troubleshooting Tips: Offers advice on debugging when compiled bytecode doesn't match expectations.
  • Use Case: A game developer needs to add a new ability to a trading card. They use this Skill to understand the correct pseudocode syntax and workflow to implement it accurately.

Quick Start

Follow the core workflow to add or update pseudocode in data/manual_pseudocode.json.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: pseudocode_guidelines
Download link: https://github.com/trioskosmos/rabukasim/archive/main.zip#pseudocode-guidelines

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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