What problem does it solve?
Rapid prototyping often lacks structure and can waste time on polish rather than answering the core design question. This Skill provides a timeboxed workflow to quickly build throwaway implementations that validate a single concept or mechanic and produce a structured report for decision making.
Core Features & Use Cases
- Fast validation: Define the core question, scope a minimal playable prototype, and implement a throwaway build that prioritizes speed over standards.
- Structured evidence: Run the prototype, collect measurable observations and metrics, and generate a REPORT.md that records approach, results, metrics, and a clear PROCEED / PIVOT / KILL recommendation.
- Creative director gate: Optionally spawn a creative-director review for full mode to evaluate results against design pillars and finalize the recommendation.
- Use case: Quickly test whether a new combat mechanic feels responsive and fun within 1–3 days of prototyping effort.
Quick Start
Ask the prototyper to build a focused prototype for your concept and write the report by running: /prototype [brief concept description] --review lean