prototype-gdd-generator
CommunityGuided, testable prototype GDDs from Q&A.
Authorcautiouskurns
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill guides teams to create a structured Prototype Game Design Document (GDD) by driving an interactive, phase-based questionnaire, turning vague ideas into a testable plan.
Core Features & Use Cases
- Interactive Questioning Workflow: Series of Phase 1–5 questions that capture concept, elevator pitch, design pillars, influences, critical tests, success criteria, timeline, core mechanics, scope, and risks.
- GDD Generation: Produces a complete Markdown Prototype Design Document following a standardized structure that can be exported to docs/[game-name]-prototype-gdd.md.
- Collaboration & Iteration: Facilitates alignment across design, development, and stakeholders, enabling iterative refinement of scope and testable goals.
- Export & Versioning: Maintains a single source of truth for the prototype, ready for handoff or v1 planning.
Quick Start
Start the Prototype GDD Generator and respond to Phase 1 questions: core concept, elevator pitch, design pillars, and influences. Then proceed through Phase 2–5 questions to complete the document.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: prototype-gdd-generator Download link: https://github.com/cautiouskurns/Blood-and-Gold/archive/main.zip#prototype-gdd-generator Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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