project-importer

Community

Import Godot projects into GameGen format.

AuthorZycroft
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill imports an entire Godot project (all .tscn scenes and .gd scripts) and converts it into GameGen's DynamoDB-ready scene format, automating the translation and flagging programmatic changes for quick review.

Core Features & Use Cases

  • Automated project import: Scans a Godot project for scenes and scripts and builds a unified GameGen structure.
  • Programmatic change detection: Analyzes GDScript to flag runtime position/size modifications.
  • DynamoDB-ready output: Produces a consolidated root with all scenes ready for a database upload.

Quick Start

Run the importer on a Godot project to convert it into GameGen format. Example commands:

  • python .claude/skills/project-importer/scripts/import_godot_scene.py /path/to/project --project-id 1
  • python .claude/skills/project-importer/scripts/import_godot_scene.py /path/to/project --project-id 1 --dry-run
  • python .claude/skills/project-importer/scripts/import_godot_scene.py /path/to/project --project-id 1 --output scenes.json

Dependency Matrix

Required Modules

None required

Components

scripts

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: project-importer
Download link: https://github.com/Zycroft/GameGen/archive/main.zip#project-importer

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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