procedural-animation-ik
CommunityProcedural IK for dynamic character motion.
AuthorCriezzz
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Procedural IK suite enables real-time inverse kinematics for character motion, reducing manual animation work on uneven terrain, weapon handling, and head tracking.
Core Features & Use Cases
- Foot IK for ground adaptation in uneven terrain.
- Hand IK for weapon holding and object interaction.
- Look At for head tracking and gaze direction.
- Procedural Lean and runtime motion adaptation for dynamic poses.
Quick Start
Configure a character with Foot IK, Look At, and Hand IK targets and enable IK in OnAnimatorIK to drive responsive motion.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: procedural-animation-ik Download link: https://github.com/Criezzz/Gametopia2026/archive/main.zip#procedural-animation-ik Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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