prep-location

Generate D&D 5e location wiki pages with read-aloud prose and structured frontmatter.

Updated May 29, 2026
One-click install
npx skills add https://github.com/Thedougler/shattered-sea-wiki --skill prep-location-thedougler
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: prep-location
Source: https://github.com/Thedougler/shattered-sea-wiki/tree/main/.claude/skills/prep-location
Command: npx skills add https://github.com/Thedougler/shattered-sea-wiki --skill prep-location-thedougler

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve? Dungeon Masters running the Shattered Sea campaign need consistent, playable location pages in their Obsidian vault without hand-writing every section, frontmatter field, and wikilink from scratch. ## Core Features & Use Cases - Structured Location Generation: Creates pages for regions, islands, settlements, buildings, dungeons, and planes with toy fields (verb, unstable_condition, consequence, link_of_relevance) that make locations playable at the table. - Player-Facing Read-Alouds: Produces second-person present-tense opening prose following the ttrpg-writing standards, plus DM-facing lore and notable sub-locations. - City Building Method: Includes the Pointy Hat Theme Park Method reference for designing settlements around themes, party goals, and player-serving rides. - Use Case: Ask the agent to "create a page for the port city of Ashfall" and receive a complete wiki page filed at the correct path with frontmatter, read-aloud, inhabitants, and connections. ## Quick Start Ask the agent to create a page for a location in your campaign, specifying which PC connects to it and its subtype.

Frequently Asked Questions about prep-location

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a D&D location page for my campaign wiki?▼

Ask the agent to create a page for the place, providing the location subtype (region, island, settlement, building, dungeon, or plane), its cultural root, and which PC has a thread connecting to it. The skill generates frontmatter, read-aloud prose, lore, and connections, then files it in the correct wiki directory.

How do I design a city for a D&D campaign using the Pointy Hat method?▼

The prep-city reference walks through an interview covering theme, city goal, player profiles, and 3-5 rides that serve specific players. It outputs a complete Obsidian markdown page with frontmatter, arrival read-aloud, ride descriptions, entry hooks, and NPCs.

When should I use prep-dungeon instead of prep-location?▼

Route to prep-dungeon when the location is a multi-room dungeon, lair, ruin, or adventure site players explore room-by-room, since that skill handles room keying and encounter calibration. Use prep-location only for brief dungeon stubs or overviews.

What are the toy fields required in location frontmatter?▼

Location pages require four toy fields: verb (Defend, Attract, Consume, or Conceal), unstable_condition (a concrete state about to break), consequence (what happens without intervention), and link_of_relevance (the connecting PC thread). These make locations active rather than static descriptions.

Does this skill work outside the Shattered Sea campaign vault?▼

The filing paths, wikilink conventions, and shared references assume the Shattered Sea Obsidian vault structure and companion skills like ttrpg-writing. The design methodology transfers, but the automated filing and cross-references are vault-specific.