plugin-architecture
OfficialMaster Unity plugin architecture.
Authordecentraland
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a comprehensive guide to understanding and implementing the plugin and dependency injection architecture within the Unity project, ensuring robust and scalable development.
Core Features & Use Cases
- Plugin System Overview: Explains the roles of
IDCLWorldPluginandIDCLGlobalPlugin. - Dependency Injection: Details how systems and services are injected into worlds and the application.
- Container Architecture: Describes
StaticContainer,DynamicWorldContainer, andComponentsContainer. - Assembly Structure: Outlines best practices for organizing code into assemblies (
.asmdef,.asmref). - Use Case: When developing a new feature that requires custom systems or external services, consult this Skill to correctly integrate it into the existing plugin architecture.
Quick Start
Explain how to register a new world plugin by following the provided code examples.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: plugin-architecture Download link: https://github.com/decentraland/unity-explorer/archive/main.zip#plugin-architecture Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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