playtesting

Community

Streamline Godot game testing.

AuthorOpenSourceSam
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill streamlines the process of headed playtesting for Godot projects, focusing on efficient validation of gameplay mechanics, quest flows, and UI elements with minimal resource usage.

Core Features & Use Cases

  • Headless Playability (HPV) Validation: Quickly validate game states and quest progression using MCP.
  • Runtime Visibility: Gain full visibility into the game's scene tree, variables, and node properties.
  • Efficient Navigation: Utilize teleportation for rapid movement to test specific scenarios or interactions.
  • Use Case: Test if a specific quest can be completed from start to finish by teleporting to NPCs, interacting with objects, and verifying quest flags, all while logging findings.

Quick Start

Use the playtesting skill to run a headed playability validation of the current quest flow.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: playtesting
Download link: https://github.com/OpenSourceSam/v2_heras_garden/archive/main.zip#playtesting

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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