player-system
CommunityOwn the player system: grow, value, loyalty.
Software Engineering#game-development#loyalty#transfer-system#player-management#player-attributes#growth-rules#market-value
AuthorShowiix
Version1.0.0
Installs0
System Documentation
What problem does it solve?
The player system centralizes and standardizes all player-related data and rules, enabling consistent growth, loyalty, satisfaction, and market valuation across the game.
Core Features & Use Cases
- Manages Player data model with attributes, age, and status.
- Implements growth, aging, loyalty, and satisfaction rules, plus market-value calculations for transfers.
- Supports integration with transfer, finance, and match simulation subsystems for end-to-end gameplay scenarios.
Quick Start
To adjust how players evolve across seasons, update the growth and loyalty rules in the skill documentation and backend logic, then trigger a season settlement to observe changes.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: player-system Download link: https://github.com/Showiix/EsportManager2/archive/main.zip#player-system Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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