playdate-dev
CommunityBuild Playdate games in Lua with the SDK
Authorckorhonen
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Guides Playdate Lua developers to build, debug, and optimize games for Playdate hardware and simulator, covering input, rendering, UI, and launcher workflow.
Core Features & Use Cases
- Playdate-specific constraints and workflows for game development in Lua, including implementing the core loop, input handling (crank, buttons, accelerometer), graphics, UI, and metadata launcher with pdxinfo.
- Design and accessibility guidelines references for Playdate UI, launcher assets, and performance considerations.
- Use cases include prototyping simple games, debugging hardware interactions, and validating launcher metadata for a distributable build.
Quick Start
Copy the starter assets into a new Playdate project, configure Source/main.lua and pdxinfo, and begin implementing your Playdate game.
Dependency Matrix
Required Modules
None requiredComponents
referencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: playdate-dev Download link: https://github.com/ckorhonen/claude-skills/archive/main.zip#playdate-dev Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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