pixi-vector-arcade

Community

Bootstrap PixiJS arcade games with ECS-lite design.

Authorrbergman
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps developers bootstrap browser-based arcade game projects with a structured ECS-like architecture, providing scalable scaffolding and a cohesive design system.

Core Features & Use Cases

  • Project scaffolding: Generates a starter PixiJS 8 project with TypeScript, Vite, and ESModule workflow.
  • ECS-lite architecture: Lays out a minimal entity/component framework suitable for arcade gameplay.
  • Performance patterns: Includes pooling, spatial hashing, and a fixed timestep loop for smooth gameplay.
  • Use Case: When you want to spin up a retro arcade prototype or full game project quickly with a strong architecture.

Quick Start

Scaffold a new PixiJS arcade project using the skill to create a directory, install dependencies, and initialize ECS-lite scaffolding.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: pixi-vector-arcade
Download link: https://github.com/rbergman/dark-matter-marketplace/archive/main.zip#pixi-vector-arcade

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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