pixi-vector-arcade
CommunityBootstrap PixiJS arcade games with ECS-lite design.
Authorrbergman
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps developers bootstrap browser-based arcade game projects with a structured ECS-like architecture, providing scalable scaffolding and a cohesive design system.
Core Features & Use Cases
- Project scaffolding: Generates a starter PixiJS 8 project with TypeScript, Vite, and ESModule workflow.
- ECS-lite architecture: Lays out a minimal entity/component framework suitable for arcade gameplay.
- Performance patterns: Includes pooling, spatial hashing, and a fixed timestep loop for smooth gameplay.
- Use Case: When you want to spin up a retro arcade prototype or full game project quickly with a strong architecture.
Quick Start
Scaffold a new PixiJS arcade project using the skill to create a directory, install dependencies, and initialize ECS-lite scaffolding.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: pixi-vector-arcade Download link: https://github.com/rbergman/dark-matter-marketplace/archive/main.zip#pixi-vector-arcade Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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