What problem does it solve? Turning ordinary photos or generated images into era-accurate retro pixel art normally requires manual palette work and specialized editors. This Skill automates the full pipeline: quantizing any image against authentic hardware palettes (NES, Game Boy, PICO-8, C64) with Floyd-Steinberg dithering, then optionally overlaying procedural animations like rain, fireflies, or snow to produce looping MP4 or GIF clips. ## Core Features & Use Cases - Preset-based pixel conversion: 14 presets spanning arcade, SNES, NES, Game Boy, PICO-8, C64, Apple II, CRT monochrome, neon, and pastel looks, with overridable palette and block size. - 28 named palettes: Hardware-accurate and artistic RGB palettes available for any conversion via the palette parameter. - Procedural video animation: 12 scenes (night, storm, snow, fire, underwater, and more) overlay particle effects onto the pixel-art frame and encode to MP4 via ffmpeg, with optional GIF export. - Use Case: A user wants a Game Boy-style avatar for social media with a looping night-sky animation. The Skill converts their photo with the gameboy preset, then animates it with the night scene into a shareable MP4 and GIF. ## Quick Start Ask the assistant to convert your image into pixel art with a specific preset such as nes or gameboy, and optionally request an animated scene like night or snow to get an MP4 and GIF.