Pixel Art Animator
CommunityCreate pixel-art animations with frames, tags, and timing.
Authorwillibrandon
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill handles animation-related tasks for sprites, including frame management, timing, tags (sequences), and linked cels for efficient animation workflows.
Core Features & Use Cases
- Frame management (add, duplicate, delete) and timing control
- Animation tags (idle, walk, attack) to group frames
- Linked cels for shared content to save memory
- Playback direction (forward, reverse, ping-pong) and loop controls
- Support for sprite sheets and engine-ready export preparation
Quick Start
Create a small walk cycle with 4 frames, assign a "walk" tag, and set a 100ms frame duration for smooth motion.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Pixel Art Animator Download link: https://github.com/willibrandon/pixel-plugin/archive/main.zip#pixel-art-animator Please download this .zip file, extract it, and install it in the .claude/skills/ directory.