Pixel Art Animator

Community

Create pixel-art animations with frames, tags, and timing.

Authorwillibrandon
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill handles animation-related tasks for sprites, including frame management, timing, tags (sequences), and linked cels for efficient animation workflows.

Core Features & Use Cases

  • Frame management (add, duplicate, delete) and timing control
  • Animation tags (idle, walk, attack) to group frames
  • Linked cels for shared content to save memory
  • Playback direction (forward, reverse, ping-pong) and loop controls
  • Support for sprite sheets and engine-ready export preparation

Quick Start

Create a small walk cycle with 4 frames, assign a "walk" tag, and set a 100ms frame duration for smooth motion.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Pixel Art Animator
Download link: https://github.com/willibrandon/pixel-plugin/archive/main.zip#pixel-art-animator

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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