physics-logic

Community

Master Unity physics interactions in gameplay.

AuthorCriezzz
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Unity physics in games can be complex to implement consistently, including rigidbody movement, collision handling, and robust physics queries.

Core Features & Use Cases

  • Rigidbody-based movement and collision detection with clear separation of triggers and collisions.
  • Physics queries: Raycast, SphereCast, OverlapSphere, and Cone checks for line of sight, targeting, and AoE detection.
  • Utility templates and components to standardize physics behaviors across characters and environments.

Quick Start

Attach Rigidbody components, configure colliders and layers, and begin using Physics.* methods to implement gameplay interactions.

Dependency Matrix

Required Modules

None required

Components

scripts

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: physics-logic
Download link: https://github.com/Criezzz/Gametopia2026/archive/main.zip#physics-logic

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

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