phaser-test-seam-patterns

Community

Test Phaser games with confidence.

Authorpmarashian
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a robust strategy for testing Phaser games, overcoming the limitations of DOM-based testing for canvas-rendered content by leveraging window.__TEST__ seam patterns.

Core Features & Use Cases

  • Reliable Game Testing: Utilize window.__TEST__ for direct interaction and state checking, bypassing unreliable DOM methods.
  • Efficient Discovery: Learn techniques to find and utilize test seams within Phaser game code.
  • Use Case: When testing a Phaser game, you need to verify that a button click correctly transitions the player to the next level. This Skill guides you to use window.__TEST__.commands.clickNextLevel() to achieve this reliably.

Quick Start

Use the phaser-test-seam-patterns skill to check if the test seam is available by evaluating window.__TEST__?.sceneKey || false.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: phaser-test-seam-patterns
Download link: https://github.com/pmarashian/cursor-agent-skills/archive/main.zip#phaser-test-seam-patterns

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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