phaser-gamedev

Community

Build fast, polished Phaser 3 games.

AuthorDalvinCodes
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Organizes Phaser 3 game development into scalable, scene-based architecture.

Core Features & Use Cases

  • Scene-first architecture guidance for organizing games into Boot, Menu, Game, and UI overlay scenes.
  • Guidance on physics choices (Arcade, Matter, or None), asset loading, input handling, and debugging/optimization patterns like pooling and culling.
  • References and patterns to accelerate production, including tilemaps, animations, and scene transitions.

Quick Start

Launch a Phaser project with a BootScene to preload assets, then move to Menu and Game scenes, using an overlay UI scene for HUD.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: phaser-gamedev
Download link: https://github.com/DalvinCodes/ai-skills/archive/main.zip#phaser-gamedev

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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