phaser

Official

Craft polished Phaser 3 games fast.

AuthorOpusGameLabs
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill helps developers architect Phaser 3 games with a scalable, convention-driven structure.

Core Features & Use Cases

  • Data-driven project layout with core modules (EventBus, GameState, Constants)
  • Scene lifecycle guidance: init/preload/create/update/shutdown
  • TypeScript-first workflow with Vite templates
  • Best practices for performance, mobile readiness, and clean transitions

Quick Start

Create a new Phaser project scaffold following the conventions described here. Use the official TS + Vite template and integrate the core directories (core/, scenes/, objects/, systems/). Then run the dev server to start prototyping.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: phaser
Download link: https://github.com/OpusGameLabs/game-creator/archive/main.zip#phaser

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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