phaser
OfficialCraft polished Phaser 3 games fast.
AuthorOpusGameLabs
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill helps developers architect Phaser 3 games with a scalable, convention-driven structure.
Core Features & Use Cases
- Data-driven project layout with core modules (EventBus, GameState, Constants)
- Scene lifecycle guidance: init/preload/create/update/shutdown
- TypeScript-first workflow with Vite templates
- Best practices for performance, mobile readiness, and clean transitions
Quick Start
Create a new Phaser project scaffold following the conventions described here. Use the official TS + Vite template and integrate the core directories (core/, scenes/, objects/, systems/). Then run the dev server to start prototyping.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: phaser Download link: https://github.com/OpusGameLabs/game-creator/archive/main.zip#phaser Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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