What problem does it solve?
It helps teams consistently design UI that communicates spatial depth using isometric composition, layered elements, and clear hierarchy without sacrificing accessibility or implementation quality.
Core Features & Use Cases
- Isometric spatial design guidance: Applies vanishing-point thinking and layered realism to layout and component treatment.
- Implementation-ready foundations: Specifies typography (Oswald/Poppins/JetBrains Mono), spacing rhythm, and a defined color token set for predictable output.
- Accessibility and interaction rules: Enforces WCAG 2.2 AA, keyboard-first behavior, and visible focus requirements across components.
- Quality gates and anti-patterns: Provides testable constraints plus do/don’t examples to prevent inconsistent or low-clarity implementations.
Quick Start
Use the perspective skill to generate design-system guidance for an isometric, high-contrast UI that matches its tokenized typography, spacing, and color rules while meeting WCAG 2.2 AA keyboard accessibility.