persona-interview

Simulates customer development interviews by role-playing a persona and producing a structured verdict report.

Updated Aug 4, 2026
One-click install
npx skills add https://github.com/rombel00/game-processes --skill persona-interview-rombel00
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: persona-interview
Source: https://github.com/rombel00/game-processes/tree/main/plugins/product-discovery/skills/persona-interview
Command: npx skills add https://github.com/rombel00/game-processes --skill persona-interview-rombel00

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Validating a product idea against real user needs normally requires recruiting and interviewing actual customers, which is slow and expensive. This Skill lets an agent role-play a detailed customer persona, pressure-test a product pitch across problem, solution, value, and trust axes, and surface real objections before any field research happens. ## Core Features & Use Cases - Persona Role-Play: The agent embodies a persona from a profile, speaks in first person, doubts, negotiates, and reacts like a real human across a five-phase interview protocol. - Three Interview Modes: Devil's Advocate (maximum criticism), Enthusiast (early adopter), and Balanced (default) for different validation goals. - Structured Debrief: Produces an interview report with a per-axis star-rated verdict, a buy/no-buy conclusion, unresolved objections, key quotes, and recommendations. - Pipeline Mode: Can run self-play (agent acts as both persona and interviewer) from brief and personas inputs, writing the report artifact for an orchestrator. - Use Case: Before pitching a fintech assistant to investors, run a Devil's Advocate interview with a founder persona to discover that trust in calculated metrics and subscription pricing are the blocking objections. ## Quick Start Ask the agent to run a persona interview in Devil's Advocate mode using your product brief and primary persona, then save the verdict report.

Frequently Asked Questions about persona-interview

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I simulate a customer interview with AI before real user research?▼

Provide a persona profile and product brief, then have the agent role-play the persona across a five-phase protocol: pitch, deep questions on four axes, objections, in-role summary, and structured debrief. The output is an interview report with a buy/no-buy verdict.

What interview modes does persona simulation support?▼

Three modes are supported: Devil's Advocate for maximum criticism and pitch stress-testing, Enthusiast for finding selling points with an early adopter, and Balanced as the default natural behavior. Pipeline mode defaults to Devil's Advocate for the most useful critique.

Can persona interviews run automatically in a pipeline without a human?▼

Yes, a self-play pipeline mode exists where the agent plays both the persona and the interviewer pitching from the brief. It runs all five phases and writes the interview report artifact, returning a JSON envelope for the orchestrator.

What are the limitations of simulated customer interviews?▼

Simulated interviews are hypotheses based on a persona profile, not the voice of the real market. Insights should be treated as candidates for validation, and final product decisions should follow interviews with live users.

What does the interview report output contain?▼

The report contains a star-rated table across five axes (problem understanding, solution value, willingness to pay, ease of adoption, trust), an overall verdict, color-coded insights, unresolved objections, key persona quotes, and product and positioning recommendations.